Announcement
With the release of Arma: Cold War Assault Remastered Fwatch is now considered obsolete.
Fwatch is an old 32-bit design that's not compatible with the new 64-bit version of the game. Additionally, my version of Fwatch relies heavily on memory operations which in practice means that it's not worth the time and effort to port it. On top of that, game source code has been made public so any functionality could now be directly implemented into the game engine without relying on inefficient hacks (such as Fwatch). Check out OFP Discord Server if you're interested in the new engine.
Anything that uses Fwatch can now be considered obsolete as well because in the new game engine they would have to be redesigned. For example, my In-Game Script Editor operates on single lines because of the limitations of the original game interface. Potential new script editors could function just like any standard text editor software (Notepad++, Vim etc.), i.e. much more comfortably. Therefore, it wouldn't make sense to directly port Fwatch commands and scripts that use them. Starting from scratch is a much better option.
As for me, I'll finish some old projects for the legacy version of the game and move on to new ventures.
Mod Update
I've updated @ww4mod25_fgs to version 1.72. I've added a script to limit AI firing distance (thanks to Alex_Mercer1479 for the suggestion) and disabled laser locking for helicopter weapons because it would interfere with AI behaviour.
2026,06,01,21,10-JavaScriptEighteenth Anniversary
Exactly eighteen years ago I've started this website... Last year recap: I've updated SPIG, IGSE, Animation Viewer, onScreenTyping scripts. I've made a new IGSE video. I've been working on Fwatch and OFP Aspect Ratio over the years and beta versions were available as an extra download. Now they are officially the only available version for the sake of simplicity.
Plans for the future: to complete some unfinished projects (e.g. documentation, videos)...
Misc Update
Although I've been updating OFP Aspect Ratio unofficially on the Fwatch 1.16 page and via OFP Game Schedule the time has come to finally update it on the "Stuff" page. The current version is 2.09 and since 2.05 I've been improving the "Mods" menu, added support for more mods and 32:9 settings.
2026,05,16,17,12-JavaScriptScript Update
In-Game Script Editor to version 1.2 - added file search, improved clipboard operations, bugfixes.
2026,03,29,18,22-JavaScriptScript Update
Updated onScreenTyping v2.3 (mainly fixes). Also updated in Fwatch 1.16 (use auto-update feature in the Main Menu).
2026,03,11,19,40-JavaScriptNew Video
I've made new video showing how the In-Game Script Editor has changed since the original version.
2026,03,09,18,26-JavaScriptScript Update
In-Game Script Editor to version 1.11 - bugfix.









